Status Effects

Rough Description
Although being fairly difficult to explain, Status Effects are scattered through-out the game and can be gained through being hit with certain objects or by being forced upon by other players.

Curses
Curses are obtained through being hit with the spell 'Tenebris', this is currently the only way to obtain a curse stack within the game. Curse stacks have a distinct dark-purple aura around your character, the more you have the more of this aura there will be around your player. If you are hit with any of spell while the curse stacks are active you will take extra damage, this extra damage increases based on how many curse stacks you have.

Burning
Burning is obtained through being hit with 'Ignis' or 'Snap Ignis' or a Decomposed MetalScroom's 'Exhaust' ability. Your player will look as if it is on fire, rolling to the left, right, or behind will put out these flames. While you are on fire you take DoT/Damage over time, these flames DO NOT stack unlike curses.

Freezing
Freezing is obtained through being hit with either 'Gelidus' or 'Snap Gelidus', this is currently the only way to obtain the freezing status effect within the game. Your player will turn into an ice-crystal like shape for 1.5 seconds, being flung up into the air. Currently that's all this effect does and it is only visual.

Poison
Poison is obtained through being hit with a Decomposed Scroom/Metascroom's 'De-toxity' ability. Your player will have purple bubbles around their body to show that they have been poisoned, you will recieve DoT/Damage over Time similar to that of the burning status effect. However the DoT amount is nerfed slightly and can not been rolled out of.

Incineration
Incineration is obtained through either burning to death while on fire or by jumping into the lava at Castle Rock. Your player will obviously die but unlike the normal death animation your character will be engulfed with flames and their body parts slowly getting small and smaller turning to dust.

Celeritas
Celeritas is a status effect obtained by either backfiring Celeritas or having someone cast Celeritas on you. Backfiring Celeritas will slow you down, but someone casting it on you will speed you up. Celeritas is easily noticeable as it puts green square particle effects on to your torso.

Mori'd
'Mori'd' is a obtained through death to a Mori Turret. Your player will obviously die but unlike the normal death animation your characters body will fade to a black-ish and transparent color then float in different directions as you die.